Many cool things coming in the next big expansion. Worgen and Goblins confirmed. More class choices per race confirmed. Changing old Azeroth confirmed. Etc. Etc.
One of the things I'm MOST excited about is the stat simplification. Finally.
"...half of WoW's stats are getting tossed out the window. Here's the breakdown:
Attack Power on gear is gone. Instead, some classes will get 2 AP from each point of Agi (Rogues, Hunters, Shamans, Druids), and other classes (presumably Warriors, Paladins, and Death Knights) will get 2 AP per point of Strength. Side effect: no more plate wearers stealing your gear
Spell Power is gone. It comes from Int now.
MP5 is gone. Spirit is the mana regen stat, and all classes that need it will get some form of Meditation. (Hunters, never fear - you don't use mana any more. More on this in a separate post.)
Armor Penetration is gone. That one was just confusing.
Defense is gone. Tanks are now defense-capped from talents, like Druid tanks.
Haste now increases your rate of resource regeneration (mana, energy, rage, runes, focus).
Block Value is gone, but blocks now mitigate a percentage of damage.
Stamina is going to be more equal across different armor types - no more "plate HP envy"."
Can't say that I'm excited about this little tidbit:
"Garrosh is confirmed to be the new leader of the Horde. He's redesigned Orgrimmar, and has actually evicted all but the orcs and tauren from the center of the city, saying that only those two races are strong enough to defend it."
Starting to get a little excited to play a goblin ... mostly to be a small warlock or mage, like I often wanted to pvp with back in the day. I'm also excited to experience Azeroth all over again. I figure it's a good way to let them fine tune talents and powers, if I take my time leveling up a brand new toon.