Guardian (Balanced) Standard Damage Standard Hit Points Standard Healing Powers Standard Hold and Root Powers Standard Resistance to Hold and Root Powers Energy decays at normal rate Standard Energy generated when Blocking Standard Threat generation 1 Balanced Passive slot
Avenger (Offense) Damage increased by 20% Bonus Hit Points reduced by 50% Healing Powers and effects reduced by 20% Hold and Root Powers reduced by 20% Resistance to Hold and Root Powers reduced by 20% Energy decays at 50% normal rate No Energy generated when Blocking Standard Threat generation 1 Offensive Passive Slot
Sentinel (Defense) Standard Damage Bonus Hit Points increased by 25% Standard Healing Powers Standard Hold and Root Powers Resistance to Hold and Root Powers increased by 20%. Energy decays at twice normal rate Energy generated when Blocking is doubled Bonus to Threat generation 1 Defensive Passive Slot
Protector (Support) Damage reduced by 20% Bonus Hit Points reduced by 25% Healing Powers increased by 20% Hold and Root Powers increased by 20% Resistance to Hold and Root Powers increased by 20%. Energy decays at 50% normal rate Standard Energy generated when Blocking Standard Threat generation 1 Support Passive Slot
-- Edited by Monk on Wednesday 2nd of September 2009 03:34:09 PM