Defiler's Leather Boots (175 Honor, 20 AB Marks) 104 armor, 7 agi, 8 sta, run speed increase!, lvl 28
LEGS =================== Ferine Leggings (dropped by Agathelos the Raging, 50%) 12 str, 13 agi, lvl 29 (I prefer the Triprunners, but these aren't bad if you can't get a Gnomer run)
MELEE WEAPONS ============ Meteor Shard (SFK, dropped by Archmage Arugal, 16%) 1H dagger (unique), 23-43 dmg, 1.8 spd, 18.3 dps, chance for fire dmg, lvl 20
Thornspike (RFK, dropped by Aggem Thorncurse, 60%) 1H dagger, 24-46 dmg, 1.7 spd, 20.6 dps, 8 agi, lvl 27 (can be dual wielded, as it is not unique-equipped)
WAIST ================== Defiler's Leather Girdle (382 Honor, 20 AB Marks) 6 sta, 20 ap, 14 crit rating, lvl 48 !!!!! Mikey, this is priority for you over AB boots !!!!!
LVL 59 --------------- >>> Big Note :: Gear from Outland is crazy OP, so don't BG without some Outland gear! Unfortunately, this means minimum lvl 58 (You'll want to turn off your exp until you are geared up). If AV is still popular at lvl 60, you will have more quest/dungeon choices to fill in the gaps at that time (found at the bottom of this post). Outland quality gear is marked with "***" <<<
HEAD ==================== Ebon Mask (ST quest - The Azure Key) (note - you have to choose between this, the Whisperwalk Boots and the Duskbat Drape) 11 sta, 14 crit rating, 36 AP, lvl 50
FEET =================== Whisperwalk Boots (ST quest - The Azure Key) (note - choice between this, the head and the back) 18 agi, 4 sta, +1 stealth lvl, lvl 50
LVL 69, 70 ------------- NOTE: This list only has a few options to point you in a direction. I would not be surprised if you found something useful but unlisted during a chain that would lead to one of the possible quest rewards. For example, a lot of your gear might be replaced JUST doing the chain to get the uber blue BTun weapon (unless you are a Druid and skip that questline because they didn't want to give Druids anything cool there). Also, check the AH often, as there are a lot of BoE blues and greens in the lower lvls of NR.
Items marked with an asterisk (*) are ones that I am leaning towards.
HEAD ==================== *Darkguard Face Mask (dropped by Exarch Maladaar in Auchenai Crypts, 15%) 29 agi, 30 sta, 60 ap, 20 hit, lvl 65
LVL 70 PVP Gear Priority List ------------------------------------
Here is the order in stat value vs honor cost, listed most valuable to least valuable:
1 - 8k cloak
2 - 13k wrist
3 - 18k feet 3 - 18k waist
4 - 12k finger
5 - 16k neck
6 - 16k finger
7 - 21k cloak
Note: this assumes you are putting a Glinting Monarch Topaz in your yellow socket. If you put in a gem with better stats, it might increase the value, but probably only by a slot, if that (this applies only to the neck and wrist).
FINGERS ================= Ring of Rotting Sinew AH) 7800g
Surge Needle Ring AH) 2100g
Titanium Impact Band AH) 900g Mats) [Titanium Bar (2x10g=20g), Dragon's Eye (4x95g=380g), Eternal Fire (4x20g=80g), Eternal Shadow (4x7g=28g), Frozen Orb (1x20g=20g)] 528g
TRINKET ================= Darkmoon Card: Berserker AH) 150g Mats) [Ace through Eight of Chaos (40-90g ea)] 320-720g Mats) [Chaos Deck] ???g
Darkmoon Card: Death AH) 1100g Mats) [Ace through Eight of Undeath (40-70g ea)] 320-560g Mats) [Undeath Deck] ???g
Darkmoon Card: Greatness AH) 5000g Mats) [Ace through Eight of Nobles (350g-600g ea)] 2800-4800g Mats) [Nobles Deck] 4000g
MELEE WEAPONS ============ Titansteel Shanker AH) 1000g Mats) [Saronite Bar (6x2g=12g), Titansteel Bar (6x80g=480g), Frozen Orb (2x20g=40g)] 532g
Namlak's Supernumerary Sticker AH) 500g
Librarian's Paper Cutter AH) 20g
edit: added Darkmoon Cards Berseker and Death edit 2: added namlak's and librarian's daggs edit 3: added death-warmed belt and bracers of swift death edit 4: added Darkmoon Card: Greatness
-- Edited by Monk on Friday 23rd of April 2010 09:25:29 AM
For the Darkmoon Cards, if there's some you're missing, I can try to make them on Obi for you. It's a crapshoot, as the card made is random. I'd need 3 eternal life per card, but I have the rest of the mats. I'll send you back whatever card gets made, so you can sell it to recoup your investment. Depending on which deck it comes from, you can expect to make back 50-200% (or more if the faire is active) of the cost of the eternal life. Eternal life averages around 20g each, usually.
If you have a little bit of time, you can make the Titansteel Shanker for much cheaper. Also, this is an avenue for an alchemist (or friend of an alchemist) to make goldz. Note: This also requires a miner for full cost benefit.
Here are the mats and low-end AH prices for the Titansteel Shanker: Saronite Bar (6x2g=12g) Titansteel Bar (6x80g=480g) Frozen Orb (2x20g=40g) Total for Shanker mats = 532g
You can first cut the cost down by smelting. Saronite Ores go for 0.60g, which makes the Saronite Bars 1.2g each.
Second, you can smelt the Titansteel. Here are the mats and low-end approx AH prices for Titansteel Bar: Titanium Bar (3x18g=46g) Eternal Fire (1x20g=20g) Eternal Earth (1x5g=5g) Eternal Shadow (1x5g=5g) Total for each bar = 76g
Now here's where the Alchy comes in. An Alchemist can Transmute 8 Saronite Bars into 1 Titanium Bar. That's 9.6g in Saronite Ore/Bars making each Titanium Bar less than 10g. If we recalculate the Titansteel Bar price with this new figure, each Bar's total cost is 58.8g. This reduces the price of the Shanker by about 127g.
What was once about 530g in mats, is now about 400g. Congratulations on spending a little time and saving a little money.