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House Rules
(Preview)
This is a thread combining all of the House Rules for organization.
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Monk
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7
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5158
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Holy Miniatures, Bluntman!
(Preview)
In addition to the 18 minis I bought today at Hastur's, I also bought 19 WoW minis from troll and toad online. Here is the full list, and you are welcome to use any one of them for your toon. If you'd like to use one of my minis, feel free to return your mini(s) to Hastur's if you already purchased one/some, or...
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Monk
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1
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827
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Character Creation Steps
(Preview)
This is a different order than how it is in the book because this order makes a $h!t-ton more sense. 1. Pick a Race and Class (book pg 33 and p 53, respectively, this link for allowable race class combinations)- Note racial bonuses and penalties (Ability Scores, Attack modifiers, Size modifiers, save...
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Monk
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1
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899
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Group Dynamics
(Preview)
Just like the MMO and D&D, WoWRPG is designed for groups to have a few roles filled. Naturally, I am not going to strongly enforce that. I'll make quests geared for your groups. Right now, looks like Mike is making ze Rogue.
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Monk
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6
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714
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Movement and Combat
(Preview)
MOVEMENT ========================== Note: this does not cover everything, it is merely a quick reference guide that should be used along with the movement section (page 229 in the book, or 231 in the pdf) Feet-to-Squares Conversion Each [one-inch] square on a map represents 5 feet, so a character...
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Monk
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1
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799
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The Big List of Conditions
(Preview)
Blinded: –2 to Armor Class, loses his Agility bonus to AC, moves at half speed, and takes a –4 penalty on Search checks and most Strength- and Agility-based skill checks. All checks and activities that rely on vision (such as reading and Spot checks) automatically fail. All opponents are conside...
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Monk
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0
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768
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The Big List of Actions
(Preview)
Standard Actions - Attack of Opportunity? (yes/no)* Attack (melee) - No Attack (ranged) - Yes Attack (unarmed) - Yes Activate a magic item other than a potion or scroll - No Aid another - Maybe** Bull rush - Yes Cast a spell (1 standard action casting time) - Yes Concentrate to maintain an active spell...
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Monk
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0
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691
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